A Look Into Remember Me, A Game Left Forgotten

Remember Me is an action-adventure game developed by Dontnod Entertainment and published by Capcom in 2013. Although the beginning of the development of the game didn’t start well with the budget constraints, cancellation, and creative disagreements during its time with Sony, the game eventually went into fruition when Capcom decided to collaborate.

Social media sites such as Facebook, Twitter, and Tumblr are what influenced the game during its conception. Aside from that, its perceived transformation and effect on the world over the upcoming decades affected the game as well. It was considered as the digital view of human identity in comparison with the game’s analog counterpart, Life is Strange. Moreover, Japanese works such as Akira and Ghost in the Shell also influenced the game’s cyberpunk concept. Lastly, George Orwell’s Nineteen Eighty-Four was also referenced in this game.


After her escape, she was shown the horrors of Sensen to the people of Neo-Paris such as leapers and people who are living without bad memories. Leapers are memory-addicted subhumans who live in the sewers of Neo-Paris. To take down the corporation, Nilin uses her combat skills and ability to steal and remix memories.

One by one, Nilin takes down the heads of the corporation. During her journey, she questions the purpose of her mission. She also questions whether what she is doing is right or wrong considering her means is still considered as underhanded. Moreover, she discovers that she’s the daughter of the CEO Scylla Cartier-Wells and the creator of the Sensen, Charles Cartier-Wells. This revelation brings her more conflict within herself. In the end, she was able to successfully execute her mission and bring back people’s memories.

Remember Me’s Potential

Aside from that, the game elicits questions about morality such as fighting fire with fire. Since to take down a corporation that is altering people’s memories, you have to do the same as well. You would also question whether or not using memory as a commodity is justifiable. Also whether or not it is okay for people to live without their bad memories. The importance of people’s individuality is also questioned in this game.

Where Did It Go Wrong

To start with, the gameplay of Remember Me mostly relies on combos that have to be perfectly timed, or else it won’t be properly executed. Nilin’s health regeneration, powerful attacks (S-Pressens), and cooldown all rely on it. There are no items or power-ups that will help/reward you along the way except for the collectibles that will increase your health bar and focus. Basically, the combat is hard to get and less rewarding.

Although to make things easier for the player, they can customize it and make combos they are comfortable with, the concept of completely relying on perfectly timed combos for all functions can be a predicament for the player. For a memory game, the parts where they alter memories are only done a handful of times which defeats the purpose of the game.

Aside from that, some battles, especially the boss battles, can be very dragging due to the gameplay and the required attacks to defeat them. Unless you have the skills to execute combos and the patience of a saint, this game will be a piece of cake for you.


Originally published at https://playpc.io on August 18, 2020.

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